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3D and Game Assets

3D models and game assets

 

 

All of the below were created in Maya 2014-2017 and/or Zbrush 4R7 Student Edition.

Spyro Smirk

Just a little fanart sculpt, intended for 3D printing!

Spyro Side View

Just a little fanart sculpt, intended for 3D printing!

Spyro

Just a little fanart sculpt, intended for 3D printing!

Picard

A sculpture of a Captain, a Professor, and a Knight!! Made in ZBrush

Wolf Split View

This is a forest mob for a game called Luxia

Wolf Side View

This is a forest mob for a game called Luxia

Wolf

This is a forest mob for a game called Luxia

World Concept

Concept Art for my VR game, Battle for Luxia

Baddies Concept

Concept Art for my VR game

In Game Wolf

In game shot of the Forest Boss for Battle for Luxia

Snapshot

In Game Snapshot of Battle for Luxia

Evil Lizardling

This is what happen when an evil darkness corrupts all your woodland critters. Made in ZBrush

Lizardling

This little buddy's stature is comparable to that of a medium sized dog. I've rigged and animated him for Luxia, and he's one of my favorite passive critters.

Evil Boar

This gruff little guy will not hesitate to ram you with his tusks. Which might be more alarming, if he wasn't so short. Made in ZBrush

Sheepbull

Another mob for Battle for Luxia! This grumpy guy is an evil version of a bovine creature! Made in ZBrush

Sheepcow

Another mob from Battle for Luxia! This is the main livestock for the citizens of the town. He just looks so cuddly! Made in ZBrush

Swamp Spirit

Created for my own game, The Battle for Luxia. Untextured, High Poly model of the Swamp Spirit, who was inspired by Nessie, but much more spiky! Created in ZBrush

Pirate Ship Environment

This is for an immersive VR pirate ship experience!

Wine Rack

A close-up of some details

Captain's Table

A good pirate is never complete without a solid workspace!

Dragonborn

A D&D Dragonborn with basic leather assassin armor. I had a lot of fun with creating details on the armor. Created in zbrush

Custom Vive Controller

A custom controller for the htc Vive! Modeled in Maya Polypainted in ZBrush Unwrapped in 3D Coat

Bust girl

The bust of a young girl. In this case, I worked a little more with neotenous features. What makes a character look more childlike? Created in zbrush

Bust Man

The bust of a Sea Captain. I challenged myself to push some of the features a little bit further. I feel it really adds character to a.. well character! Created in zbrush

Bust Elf

An Elven Bust. I had a lot of fun playing around with feminine and masculine facial features. Created in zbrush

Cherry Tree

I'm in charge of environment assets for Sekai Destroyer, a VR game in which you are in command of a destructive power! Created in Maya

Birch

I'm in charge of environment assets for Sekai Destroyer, a VR game in which you are in command of a destructive power! Created in Maya

Large Cherry Tree

I'm in charge of environment assets for Sekai Destroyer, a VR game in which you are in command of a destructive power! Created in Maya

Destructibles

Some breakable ojects I created for Sekai Destroyer. This was a really fun exercise in texturing, because I got to look up a whole lot of references and create my very own Japanese planters. Just for the player to smash into enemies! Created in Maya

A Nice Dinnerset

Just setting the mood. Playing around with ambient and point lighting. Created in Maya 2014 - 2015

Dark and Dramatic

Just setting the mood. Playing with darker lighting. Created in Maya

Warm Mood Lighting

Just setting the mood. Playing around with Directional Lighting Created in Maya

JESSICA WILKINSON
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